7/23/2023 0 Comments Super metroid rom hacks![]() Makes the game render with a 4:3 aspect ratio for CRT displays. Enable ‘Stretch to Window’ in Yuzu’s graphics settings for this to work properly. Makes the game render with a Hor+ 21:9 aspect ratio for Ultrawide displays. Makes the game render with a 16:10 aspect ratio. Victoria4dx, theboy181, Claude von Riegan Makes the game render with a Hor+ 32:9 aspect ratio for Super Ultrawide displays. For any issues with this program, contact its developer through the mod downloader’s GitHub repository. If you’re looking for an automated process to install these mods, you can try the Yuzu Mod Downloader by amakvana.ĭISCLAIMER: This is not an official mod downloader from yuzu team, so we cannot guarantee support for it in our Discord server or support forums. Check out the readme and sfxlist if you wanna edit the sounds but don't know much ASM.For info on how to use mods, refer to the Game Modding page. SMW | Patch | Submitted by Buu on 03:38:35 PM This patch adds sound effects to most extended sprites. It's similar to the patch by Roy, but with a few key… (read more…) SMW | UberASM | Submitted by Kevin on 04:25:45 PM This UberASM allows you to insert different ExGFX files for GFX32 and 33 (player and animations GFX) on a sublevel, submap and cutscene basis. ![]() SMB: Peach's challenge Revamped coming soon! SMW | Hack | Submitted by Marioman on 09:05:02 PM Finally this must be the final version. YI | Hack | Submitted by Raccoon Sam on 06:20:30 AM This is a full Translation hack of Yoshi's Island. New Update adds saves and fixes a few warps. SM64 | Hack | Submitted by usernamesarentimportant on 11:20:48 AM After escaping a castle of dumby dinosaurs, Mario takes a stroll back home through the white lead forest. Banjo-Kazooie: Grunty's Revenge - Cliff Farm.SMW | Sprite | Submitted by RussianMan on 11:40:55 AM This is a giant eerie that will loop around horizontally.īRR Sample | Submitted by h.carrell on 12:10:14 AM Certain X speeds cause Mario to be unable to jump (despite playing the jump sfx), this happens when being pushed very fast from an autoscroll or boost block. SMW | Patch | Submitted by HammerBrother, tjb0607 on 03:01:40 AM This patch fixes 3 quirks in SMW: SMW | UberASM | Submitted by MarioFanGamer on 02:57:31 PM A small and silly UberASM code which gives the player a small vertical boost when a coin gets collected. SMW | Graphics | Submitted by reghrhre on 05:58:08 PM Probably my best work yet, and it only takes up 1 palette row and GFX file! This hack features John and Carlos Hansen going throughout the meme filled world… (read more…) SMW | Hack | Submitted by ThePolionMaster on 10:47:29 PM This was a project that my friends "made" by giving me suggestions on what to add, and I brought it to life! One of life's greatest mysteries: How is there a sampled port but not an unsampled one? An unsampled version of Carnival Night Zone because nobody else did it.
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